Its a pretty control oriented Hero Power, so it allow you to stack up effects like. Staff of Pain can really push the progress and value of The Demon Seed. If you drafted sub-parr cards, youll either end up with too many weak minions or have to lose tempo by playing them to free up hand space. I used to love duels, but the change in buckets killed it for me :(. The Floor is Lava is a double edged sword. Another weapon that warrants certain deck building is Jaws. - (Non Passive) 60,852 views Nov 6, 2020 Zalae and I got together today to figure out which non passive treasures are the best of Chenvaala, CThun, Ini Stormcoil, Lady Vashj, Lord Jaraxxus, Millificent Manastorm, and Patches the Pirate all now have 5 Armor at lower ranks, but their Armor did not change at higher ranks. is probably the most popular choice for the AOE Attack buff with the cannon damage acting as just a small bonus. Most people build their decks centered around their treasures. Both Wildfire and Reckless Apprentice are banned in duels mode :-/. It is also a Pool 1 passive treasure in Duels. DrekThar and Vanndar have wildly different strategies between their Hero Powers and treasures because of their whole gimmick of being accessible to 5 classes. Creator Notes: Battle Totem is an Ultra Rare Treasure, but Corrupt the Waters is the next best thing. It provides you with new weapons for zero mana, allowing you to play perks like Deadly Poison without any setup. However, they share a couple problems in common that may make them hard to use. Aside from Reno's Crafty Lasso, all of the other starting Treasures synergize with spells the two classes are good at using. Wither the Weak adds on some extra power to the typically cheap Fel spells, making them an above average tempo play. Ring of Phaseshifting will oftentimes just generate stuff your deck can barely benefit from. Infernal Strike is still good enough to use, but it has become a little harder to regularly take damage from attacking minions to build up a meaningful number of Second Slices. I hope this extensive guide helps you rake in those wins! It requires 2 treasures that might not even appear in the same run and each piece individually has roughly a 7% chance to appear. This weapon also has some hidden secrets to it. There is so much spell support you can draft that a healthy mix of card generation and damage can make a lot of things work. It can let you get more of the bonus effects from cards that need corpses, or stack up on them for the corpse related Secondary Treasures. frozen solid is actually insane for a first pool passive too. But a lot of Freezing cards hit several things at once, so youll at least get a bunch of stuff to play if you happen to be low on cards. Chaos Theory can also backfire, but a perfectly timed one is actually capable of bailing you out of a situation. Crusty the Crustacean is both a single target kill AND a big beatstick afterwards. While some decks can take full advantage of Princesss effect, its just a really slow play. This can make Multicasters Battlecry ridiculously powerful! Gluth can make your existing board extremely sticky, but this functions more like a win-more card if anything. Basically any minion wouldnt mind a Power Up!. Creator Notes: Corrupted Felstone turns Lady S'theno and Coilskar Commander into absolute monsters! However, those deck would much rather spend such a large amount of mana on buffing what they have and push for game instead of giving them a Deathrattle with no immediate impact with Canopic Jars. Theyre also a great secondary archetype for a deck so you dont have to be entirely reliant on one type of bucket. Edge of Dredge and Forgotten Depths arent bad on paper, but it requires you to run a few Dredge cards, and most classes only have access to 1 good one. Silas Darkmoon now has 7 Armor at higher ranks, but his Armor has been increased to 12 Armor at lower ranks. Running only Nature spells and Elementals has proven to be really good thanks to. Shamans have so many AOE Spells to take advantage of, so those combined with good Spell Damage minions can keep the opponents board under control while you set up yours. It may not have as much Nature abuse, it does take advantage of cards Druids would love to use but cant like Palm Reading and Priestess Valishj. Sure it has all of the drawbacks of attacking with your hero, but your opponent is forced to play around it every single turn. Tier 3 - Helpful treasures which can capitalize on your current advantage or bring you back when youre behind. Scout are fantastic starting Treasure picks that dont need to be in a specific deck to perform well. While Warlocks and Demon Hunter need Imps and Relics to use theirs at all, Paladins and Priests can use theirs very generically. This guide will help you with ideas regarding how to start building your own Duels decks; including potential starting builds, strongest treasures, and combos to look out for when drafting! WebKobolds & Catacombs Cycle: Passive Pool 2 Ultra Rare dbfId: 47299 Card id: LOOTA_845 Totem of the Dead is a boss spell card used in Solo Adventures. Tier 5: Amalgamate is an inefficient way to get a big minion on the board. Most generic Secondary Passive are better at this point. Most decks have at least a couple Deathrattle minions, so you can reasonably expect this to become a 3/5. Deathcharger is just not big enough to justify a detrimental Deathrattle even with Charge. Stargazing can be amazing, and your Hero Power determines exactly how useful this treasure is. Inexorable Ghoul is a simple minion thats just annoying for your opponent, but by no means bad. Its effectively turning all of your minions into one big target, which is easier to get rid of than a wide board. All other Treasures try to capitalize on cannon damage, with Grizzled Reinforcement and Draconic Munitions being the better ones since they last all game. Tier 2: Avenging Armaments is good for the same reason only Paladin specific. It shreds through enemies like nothing else, dealing 16 total damage to minions. Loyal Henchman and Clockwork Assistant are no more than slowly scaling cheap beatsticks, but they can get pretty big late game/run. They can also handle Deathrattles that summon more stuff really well. Rogues have new Secret support, and for Reno that means so do Mages. Phaoris Blade mana adjusted from 4 to 5. Its good for any archetype thats control oriented, which applies to most decks people choose to run as Elise. New "Recruits" is a great tool in general that functions really well in any tribe-centric strategy such as Murlocs or Mechs. If you can keep at least a few minions board, you can multiple the value of Gentleman's Top Hat by trading up and juggling the +2/+2 buff between your minions. The main thing holding this back is having a deck with enough Arcane spells to have it be offered as a draft option and to fully abuse it. The only thing holding these Treasures back is the lack ways to abuse Holy spells and the complete lack of support Arcane ones. I cant say whether or not you should attempt to forge Quel'Delar (although its best to start early). Ancient Reflections, Bag of Holding, and Mask of Mimicry have been temporarily removed from all Treasure Pools. The remaining actives are nothing more than slightly improved versions of existing collectable cards. Runed Soulblade is a good weapon in its own right, but your opponent can play around it and waste its durability and potential. This is especially true in a game mode that has a lot more removal on average. https://blizzardwatch.com/2020/11/09/hearthstone-duels-treasures This is a really powerful card, but its a bit slow in Duels where there are frequent powerful swing turns as opposed to accumulative payoff. Even if you dont get a giant minion, youll almost certainly get more than your mana's worth of value. Iron Roots and Spreading Saplings work really well with what Druids are capable of right now, especially when a lot of spells that support aggressive strategies like token Druid are Nature. WebDuels Class Tier List Hey guys, just wondering if there's any class tier list that is updated? A player can obtain a maximum of 5 of these Treasures during their run. Elemental Learning is also a fantastic card for Mana-efficient resources. While Starving isnt as bad as All Shall Serve since Hunters have fewer draw options, relying on Beasts dying to get it is not the best plan. Phaoris Blade moved from Active Treasure pool 1 to pool 2. helps token strategies and is also a potential removal tool for big threats. I encounter a TON of Sai playing Lichborne Might. Things like Arcane Burst and Summon Pet can wreak total havoc when it's repeatable. Tier 4: While some of the passives that interact with certain spell types have amazing effects,many of them are severely underwhelming. Most decks love to Discover, and Staking A Claim not only gives you free tempo, but its not limited to once per turn! This is a great pick, but only if most of the minions in your deck are good. Stormcatcher is the most used one due to how much Mana you can save with it, especially with Chaos Storm. Drag and drop items from the bottom and put them on your desired tier. Stormwind finally gave Demon Hunters some pretty good incentive to run Fel spells. Webcsu board of trustees live stream. Scales of Justice is also a great tool for dealing with a troublesome enemy board. Royal Gift is an excellent finisher. Holy Book appears pretty good at first. Cloak of Emerald Dreams is arguably the best of the new card generating passives. Death Knights most established archetypes are centered around investing all three deck Runes into one Rune type, and all three are viable in Duels. You do have a point about them not deserving to be in T4 though. You need a decent amount of Nature spells, minions big enough to heal, AND for those minions to be damaged. Need to blow off steam? Mending Pools and its ability to heal your minions as well as your hero is great, but it suffers a major issue. They run as many as possible to maximize the effect and draft every Soulciologist Malicia as possible. In a deck built with Divine Shields solely in mind, this treasure can snowball fast! Even if you did, itd likely just get in one attack then die on your opponents turn. is a nifty generic Hero Power that most decks are capable of using on some level. Royal Gift and Location, Location, Location have been moved to Treasure Pool 2. Warrior - As mentioned before, Warmasters Frenzy is very well-suited for Warriors. Arcane Flux and Divine Illumination are great Treasures that provide free value and can sustain their own effects. Its very versatile and strongly incentivized your opponent to get rid of them all asap. The only way to maximize its effect is to run Holy spells in mass, which cuts out minions that youd want to buff in the first place. Tier Duels heros list #1 Jan 31, 2021 (Darkmoon Races) tomac016 View User Profile View Posts Send Message Target Dummy 1 6 Join Date: 6/8/2020 Posts: 2 Hi I love duels, but I found nothing to better understand how to play them. is consistently twice that damage. But in Duels, if all youre doing is summoning really big stuff, youre gonna wanna do it much earlier than turn 9. Duels. Starting Treasure: Killmox, the Banished One. If you feel that you dont need the removal, Sr. Excavator can be an amazing draw option for minion heavy decks or Brann's Saddle if many of them are Beasts. Illucia has a Hero Power for both aggro and control decks, and both are quite good. However, you need to have both the two cheap cards in your hand as well something big and worth the effort to turbo out. Almost all Fire spells deal damage and can abuse this passive very effectively in a deck that revolves around Fire. But the decks that wanna cheat out big things already have ways to do that, like Clumsy Courier and Kael'thas Sinstrider. Corrupted Felstone finally provides a sizable handbuff that might be worth considering. Passive Treasure Updates. Major Note: As of this guides update, Runed Soulblade seems to give Reborn to anything that's summoned, not just played (at least sometimes it does). Theyre fine and everything, but they lack anything special that lets them be more than just a little better than the average card. For aggressive strategies, Elise's Machete is a fantastic choice as it provides plenty of damage and Rush stats all in one reasonably priced weapon! However, the best way to use this is with big minions; which Handbuff Paladins tend to get a lot of. However, this is a very slow effect and most Dragons don't really need the extra stats. Royal Gift and Location, Location, Location have been moved to Treasure Pool 2. Glaciaxe is definitely the go-to starting Treasure for Sai Shadestorm. Aquatic Form, Lingering Zombie, Murmy,Psychic Conjurer, Wither, Amalgam of the Deep,Mind Eater,Nerubian Flyer, Haunting Nightmare,Nerubian Vizier,Shadowed Spirit,Grave Digging,High Cultist Basaleph,Arbor Up, Elder Nadox. Tiny Thimble is a regular Rush minion with vanilla stats, but gives you a Regular-Size Thimble, which is just a better Darius Crowley. With 2 minions on the board, it can be a Blessing of Kings. But when they added him as an actual card, the picture changed too. Demon Blood is occasionally seen with decks that run a ton of Demons to surprise their opponent with a sudden big, cheap minion. Tier 5:Arctic Armor is just worse than Recycling. They made the Treasure Detective Murloc Holmesto distinguish it. Creator Notes: Build similarly to Token Druid, but has a different kind of support. You can even recycle the value of your own minions if you want to. I dont think I have it in me to go back to the drawing board for a bunch of them at the moment. Soul Fragments have direct synergy with each other, consistent bucket support, and do well alongside Battlecry related treasures. Even if you dont get it, the other Fel Treasure is good as well. Spell-heavy decks tend to do a lot of Discovering, and Orb of Revelation gives them mass discounts to their hand when it has several of their spells that arent already cheap. Passive. Ancient Reflections, Bag of Holding, and Mask of Mimicry have been temporarily removed from all Treasure Pools. Lets us know in the comments so everyone can build off of each other's experiences! Since Embers of Ragnaros is gonna be all youre able to play most of the time, its really hard to make it work the way you want it to. They use it with death rattle minions, quite effectively.And it seems like most Hunters are playing Brann with Shockspitter. Seabreaker Goliath is merely a beatstick that takes a while to discount. Most decks this late in the game usually end their turn with multiple minions or destroyed all of yours. Webcsu board of trustees live stream. It can not only turn Infernal Strike into 2 free damage, but also give you an extra Second Slice when you kill a minion! Warden's Insight is a popular Starting Treasure because of its flexibility between two good effects. Tier 1: The best of the active treasures are the ones that can effortlessly and efficiently destroy multiple enemy minions by itself. Out of all the school specific Spell Damage, Kindling Flame benefits its particular school the most. Eerie Stone. Firehearts Hero Powers vary quite a bit in what they do. Here we will list more specific strategies for each class and hero with their Hero Power, Treasure, and starting deck options. Recycling wont create tempo, but can build defenses that allow you to survive heavy aggro when you need a little extra time to catch up when youre behind. Royal Gift and The first reward from Raid the Docks pulls a weapon out of your deck, which can give you guaranteed access to Ol' Faithful if you have no other weapons! Royal Gift and Location, Location, Location have been moved to Treasure Pool 2. This is only really a treasure for people who are willing to run its risks for bigger effects than most other options. Hematology has potential, but it spends corpses like crazy. There is also a fair amount of spell-based Tokens cards that can work with spell-based treasures for maximum aggression. Banning Seek Knowledge killed it for me. However, Reno has the special attribute of being part Mage that allows him to play this minion and follow it up with something insane like Drakefire Amulet or Rune of the Archmage as early as turn 4! It requires you to add several weapons to capitalize on the effect. Tier 3: Out of all the three-stage treasures, Surly Mob is probably the best. A player can obtain a maximum of 2 of these Treasures during their run. Even then, those passives generally arent win conditions on their own. Mages and Shamans with several ways to Freeze minions can get some decent milage out of Moora I mean Ring of Black Ice. Paladins Mech package work extremely well with the Divine Shield Treasures. As strong as Death Knight cards are in a vacuum, cards in Duels decks want to be as synergistic as possible. One treasure with a superior counterpart is Robes of Shrinking; the better one being Rhonin's Scrying Orb. Even when effectively casting Inner Rage on everything you play results in a net increase in stats, Health is generally more valuable than Attack. Relics are hard to use in the beginning since you can only take one of each, but you can draft more and even get a Relic Vault from Location, Location, Location! With all the available cards Hunters have access to in Duels, Deathrattles are definitely the go-to archetype. I can't believe Meek Mastery is a tier 1 passive. All that was discovered through testing was that when a Location is to the left one of your cannons, it will act as though there were two spaces taken up. Branns most notable Hero Power is Dino Tracking, which almost any deck would love to have. Humble Blessings can use Bring on Recruits or Modest Aspirations. The main problem is the fact that the better Holy spells are generally not very expensive, so you tend to only get a few small minions. Hello Hearthpwn users! Ring of Refreshment is a generally weaker version of Stargazing, but is still useful in the same ways. The effect of Sow the Seeds by itself is Prince Keleseth without a deck restriction. Flames of the Kirin Tor has improved over giving you the same mediocre spell over and over, but it still lacks the consistency as to what kind of spell youre getting. It can be drafted as a treasure card. Not only that, it needs to hit something with 5 or less Attack and 2 or less Health to kill it and survive. The only downside is that since a few things have to die to be efficient, it isnt something you can reliably use to catch up on turn 5 like the previous two. Beastly Beauty is a decent treasure in its own right, but at best its a (5) 8/8 that deals 2 damage to a minion. WebKim KardashianDoja CatIggy AzaleaAnya Taylor-JoyJamie Lee CurtisNatalie PortmanHenry CavillMillie Bobby BrownTom HiddlestonKeanu Reeves Business, Economics, and Finance GameStopModernaPfizerJohnson & JohnsonAstraZenecaWalgreensBest BuyNovavaxSpaceXTesla Crypto CardanoDogecoinAlgorandBitcoinLitecoinBasic Archmage Staff is a free mage spell every turn, so long as you dont equip any other weapons or attack with your hero. Any cost reducing Treasure helps Druids a lot due to how much they excel with Mana Cheating. There are many like it, but this one is mine. It requires a game state that doesnt happen very often in a very specific kind of deck. But when an opportunity to use it on the perfect minion presents itself, it can certainly turn the game around. Affected decks are still usable, but varying levels of weaker. It also has limited ability to snowball due to Demon Hunters lack of minions that directly scale with being handbuffed. Battle Stance gives you access to constant damage for the entire game. Its a cheap selective removal that creates an annoying board your opponent has to deal with. Fire! The only thing it really does is accelerate the game, which you can mulligan for accordingly. The 2 popular Mage Hero Powers can easily be abused with Hero Power related cards, most notably. Following it up with Death Games is probably the best use for it. External links PlayHearthstone HSReplay.net Categories Warlocks have access to Dark Arts, a massive cycling engine commonly used to search out C'Thun, the Shattered pieces. Hearthstone Duels tier list: The best Hearthstone Duels decks for Its fairly good letting you distribute damage multiple times in a controlled way, and leaves you with 1/1s with reborn for board presence and extra corpses. Tier 2: Vampiric Fangs can provide big Heal to classes the otherwise lack it and struggle against decks based around Magnetic Mines and Mind Tether, while functioning as targeted removal. Mindpocalypse benefits both players, which is a fair trade off since its a free spell that draws 2 and gives you a full Mana Crystal. supplements the lack of most other tools sacrificed to build such a deck. At face value, Bag of Stuffings potential for a complete hand reload is amazing. Creator Notes: This is a Rush Warrior deck. Modify tier labels, colors In fact, the only reason this passive is ranked in the middle is because not all Hero Powers can use it as well as others. Your opponent has the initiative to respond to the extra Attack however they want. Ironweave Bloodletter is just healing, which is underwhelming in most scenarios but can keep you alive long enough against aggro to get your combos if youre spending a ton of corpses. With how common removal is in Duels, theyll oftentimes have an efficient way to deal with your 10/10 and just recover from the one minion they lost. Not only that, its also abusable in Priest since theyre so good at cloning their minions and multiplies the value of Xyrella, the Devout. But since so many of them summon, its now viable to include some of the better Infuse cards. The Blood and Frost deck examples will resemble the builds a lot of players have been seen using. And sometimes you run Stonehearth Vindicator to draw one and play right away, which doesnt give you a minion at all.